# CreateMenu Method The CreateMenu method creates an object that contains a menu. Syntax
    [obj=] SiteKiosk.SiteKioskUI.CreateMenu()
Return Value Returns a SKMenu object that represents the new menu. Remarks A menu can be shown in a SKHTMLDialog using the Menu property. A popup menu can be used as submenu. Examples The following example creates a HTML dialog containing a menu with submenus.
    <SCRIPT TYPE="text/javascript">
    window.external.InitScriptInterface();
    function onCommand(ai_Code, ai_CommandID, al_Handle)
    {
       switch (ai_CommandID)
       {
          case 1: alert('Hello'); break;
          case 3: alert('Bye'); break;
       }
    }
    mySubMenu = SiteKiosk.SiteKioskUI.CreatePopupMenu();
    mySubMenu.InsertString(3,1, "Say Hello", "");
    mySubMenu.InsertString(4,3, "Say Bye", "");
    myMenu = SiteKiosk.SiteKioskUI.CreateMenu();
    myMenu.InsertSubmenu(2,4, mySubMenu.Handle, "MessageBox", "");
    myMenu.InsertString(5,2, "Exit", "");
    mydialog = SiteKiosk.SiteKioskUI.CreateHTMLDialog();
    mydialog.URL = "http://www.myURL.com";
    mydialog.Title = true;
    mydialog.Menu = myMenu.Handle;
    mydialog.OnCommand = onCommand;
    mydialog.ShowDialog();
    </SCRIPT>
Applies to SiteKiosk v5.5 (and later versions). Back to top